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Matrix4x3NewFromBasisVectorsAndLocation Method

Creates a transformation matrix that uses three basis vectors, and a location to construct the matrix that transform points expressed in the three basis vectors to points in the coordinate system.

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public static Matrix4x3 NewFromBasisVectorsAndLocation(
	VectorD3D xBasis,
	VectorD3D yBasis,
	VectorD3D zBasis,
	PointD3D origin
)

Parameters

xBasis  VectorD3D
Basis vector for the x-direction.
yBasis  VectorD3D
Basis vector for the y-direction.
zBasis  VectorD3D
Basis vector for the z-direction.
origin  PointD3D
The origin of the coordinate system.

Return Value

Matrix4x3
A transformation matrix that uses the three basis vectors, and a location
See Also