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VectorD3D Structure

[Missing <summary> documentation for "T:Altaxo.Geometry.VectorD3D"]

Inheritance Hierarchy
SystemObject
  SystemValueType
    Altaxo.GeometryVectorD3D

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public struct VectorD3D : IEquatable<VectorD3D>

The VectorD3D type exposes the following members.

Constructors
 NameDescription
Public methodVectorD3DInitializes a new instance of the VectorD3D class
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Properties
 NameDescription
Public propertyStatic memberEmpty 
Public propertyIsEmpty Gets a value indicating whether this instance is empty, i.e. all elements are zero.
Public propertyLength 
Public propertyNormalized 
Public propertySquareOfLength 
Public propertyX 
Public propertyY 
Public propertyZ 
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Methods
 NameDescription
Public methodStatic memberAngleBetweenInRadians 
Public methodStatic memberCreateNormalized(VectorD3D) 
Public methodStatic memberCreateNormalized(Double, Double, Double) 
Public methodStatic memberCreateScaled 
Public methodStatic memberCreateSum 
Public methodStatic memberCrossProduct 
Public methodStatic memberDotProduct 
Public methodEquals(Object)
(Overrides ValueTypeEquals(Object))
Public methodEquals(VectorD3D) 
Public methodGetHashCode
(Overrides ValueTypeGetHashCode)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodStatic memberMultiplicationElementwise 
Public methodToString
(Overrides ValueTypeToString)
Public methodWithX Returns a new instance with X set to the provided value.
Public methodWithY Returns a new instance with Y set to the provided value.
Public methodWithZ Returns a new instance with Z set to the provided value.
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Operators
See Also