Vector |
[Missing <summary> documentation for "T:Altaxo.Geometry.VectorD3D"]
public struct VectorD3D : IEquatable<VectorD3D>
The VectorD3D type exposes the following members.
Name | Description | |
---|---|---|
Empty | ||
IsEmpty | Gets a value indicating whether this instance is empty, i.e. all elements are zero. | |
Length | ||
Normalized | ||
SquareOfLength | ||
X | ||
Y | ||
Z |
Name | Description | |
---|---|---|
AngleBetweenInRadians | ||
CreateNormalized(VectorD3D) | ||
CreateNormalized(Double, Double, Double) | ||
CreateScaled | ||
CreateSum | ||
CrossProduct | ||
DotProduct | ||
Equals(Object) | (Overrides ValueTypeEquals(Object)) | |
Equals(VectorD3D) | ||
GetHashCode | (Overrides ValueTypeGetHashCode) | |
GetType | Gets the Type of the current instance. (Inherited from Object) | |
MultiplicationElementwise | ||
ToString | (Overrides ValueTypeToString) | |
WithX | Returns a new instance with X set to the provided value. | |
WithY | Returns a new instance with Y set to the provided value. | |
WithZ | Returns a new instance with Z set to the provided value. |