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Math3DGetVectorSymmetricalToPlane Method

Calculates a vector which is symmectrical to the provided vector n with respected to the symmetry plane given by the normal normal q. The result is the same as if a ray is reflected on a miiror described by the plane, thus an incident vector is resulting in an outcoming vector, and an outcoming vector is resulting in an incident vector.

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public static VectorD3D GetVectorSymmetricalToPlane(
	VectorD3D n,
	VectorD3D q
)

Parameters

n  VectorD3D
The vector for which to find the symmectrical counterpart. Not required to be normalized.
q  VectorD3D
Normal of a plane where the vector n is mirrored. Not required to be normalized.

Return Value

VectorD3D
A vector which is symmectrical to the provided vector n with respected to the symmetry plane given by the normal normal q.
See Also