Math3DGetProjectionToPlane Method |
Gets a projection matrix that projects a point in the direction given by v onto a plane with is given by an arbitrary point on the plane p and the plane's normal q.
Namespace: Altaxo.GeometryAssembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax public static Matrix4x3 GetProjectionToPlane(
VectorD3D v,
PointD3D p,
VectorD3D q
)
Parameters
- v VectorD3D
- The projection direction. Not required to be normalized.
- p PointD3D
- An arbitrary point onto the projection plane.
- q VectorD3D
- The projection plane's normal. Not required to be normalized.
Return Value
Matrix4x3The projection matrix that projects a point in the direction given by
v onto a plane with is given by an arbitrary point on the plane
p and the plane's normal
q.
See Also