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Math3DGetProjectionToPlane Method

Gets a projection matrix that projects a point in the direction given by v onto a plane with is given by an arbitrary point on the plane p and the plane's normal q.

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public static Matrix4x3 GetProjectionToPlane(
	VectorD3D v,
	PointD3D p,
	VectorD3D q
)

Parameters

v  VectorD3D
The projection direction. Not required to be normalized.
p  PointD3D
An arbitrary point onto the projection plane.
q  VectorD3D
The projection plane's normal. Not required to be normalized.

Return Value

Matrix4x3
The projection matrix that projects a point in the direction given by v onto a plane with is given by an arbitrary point on the plane p and the plane's normal q.
See Also