Click or drag to resize

Matrix4x3Transform(PointD3D) Method

Transforms the specified point p. For a point transform, the offset elements M41..M43 are used. The transformation is carried out as a prepend transformation, i.e. result = p * matrix (p considered as horizontal vector).

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public PointD3D Transform(
	PointD3D p
)

Parameters

p  PointD3D
The point to transform.

Return Value

PointD3D
The transformed point.
See Also