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Matrix3x3DecomposeIntoRotations Method

Extracts the rotation angles (in radian). Attention: the matrix must be a rotation matrix, i.e. the norm of all rows and colums must be 1! This is not verified here!

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public VectorD3D DecomposeIntoRotations()

Return Value

VectorD3D
A Vector of rotations x, y, and z in radians.
See Also