IGraphicsContext3D Interface |
[Missing <summary> documentation for "T:Altaxo.Graph.Graph3D.GraphicsContext.IGraphicsContext3D"]
Namespace: Altaxo.Graph.Graph3D.GraphicsContextAssembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax public interface IGraphicsContext3D : ITransformationContext
The IGraphicsContext3D type exposes the following members.
Properties Methods | Name | Description |
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| DrawLine(PenX3D, IPolylineD3D) | |
| DrawLine(PenX3D, PointD3D, PointD3D) | |
| DrawString(String, FontX3D, IMaterial, PointD3D) | |
| DrawString(String, FontX3D, IMaterial, PointD3D, Alignment, Alignment, Alignment) | |
| GetPositionIndexedTriangleBuffer |
Gets an indexed triangle buffer without using a normal, i.e. either IPositionIndexedTriangleBuffer, IPositionColorIndexedTriangleBuffer or IPositionUVIndexedTriangleBuffer, depending on wether the material has its own color or texture.
|
| GetPositionNormalIndexedTriangleBuffer |
Gets an indexed triangle buffer with a normal, i.e. either IPositionNormalIndexedTriangleBuffer, IPositionNormalColorIndexedTriangleBuffer or IPositionNormalUVIndexedTriangleBuffer, depending on wether the material has its own color or texture.
|
| GetPositionNormalIndexedTriangleBufferWithClipping |
Gets an indexed triangle buffer without using a normal, i.e. either IPositionIndexedTriangleBuffer, IPositionColorIndexedTriangleBuffer or IPositionUVIndexedTriangleBuffer, depending on wether the material has its own color or texture.
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| GetPositionNormalUIndexedTriangleBuffer | |
| MeasureString | |
| PrependTransform | |
| RestoreGraphicsState | |
| RotateTransform | |
| SaveGraphicsState | |
| TranslateTransform(VectorD3D) | |
| TranslateTransform(Double, Double, Double) | |
TopSee Also