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IGraphicsContext3DGetPositionNormalIndexedTriangleBufferWithClipping Method

Gets an indexed triangle buffer without using a normal, i.e. either IPositionIndexedTriangleBuffer, IPositionColorIndexedTriangleBuffer or IPositionUVIndexedTriangleBuffer, depending on wether the material has its own color or texture.

Namespace: Altaxo.Graph.Graph3D.GraphicsContext
Assembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
PositionNormalIndexedTriangleBuffers GetPositionNormalIndexedTriangleBufferWithClipping(
	IMaterial material,
	PlaneD3D[] clipPlanes
)

Parameters

material  IMaterial
The material to use.
clipPlanes  PlaneD3D
The clip planes to use.

Return Value

PositionNormalIndexedTriangleBuffers
Indexed triangle buffer without using a normal, i.e. either IPositionIndexedTriangleBuffer, IPositionColorIndexedTriangleBuffer or IPositionUVIndexedTriangleBuffer, depending on wether the material has its own color or texture.
See Also