Matrix4x3InverseTransform(VectorD3D) Method |
Inverse transform a vector p in such a way that the result will fullfill the relation p = result * matrix ( the * operator being the prepend transformation for vectors).
Namespace: Altaxo.GeometryAssembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax public VectorD3D InverseTransform(
VectorD3D p
)
Parameters
- p VectorD3D
- The point p to inverse transform.
Return Value
VectorD3DThe inverse transformation of point
p.
See Also