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Matrix4x3InverseTransform(VectorD3D) Method

Inverse transform a vector p in such a way that the result will fullfill the relation p = result * matrix ( the * operator being the prepend transformation for vectors).

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public VectorD3D InverseTransform(
	VectorD3D p
)

Parameters

p  VectorD3D
The point p to inverse transform.

Return Value

VectorD3D
The inverse transformation of point p.
See Also