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SolidTextAddWithNormals Method

[Missing <summary> documentation for "M:Altaxo.Drawing.D3D.SolidText.AddWithNormals(System.Func{Altaxo.Drawing.FontX,System.Char,Altaxo.Drawing.D3D.CharacterGeometry},System.Action{Altaxo.Geometry.PointD3D,Altaxo.Geometry.VectorD3D},System.Action{System.Int32,System.Int32,System.Int32},System.Int32@)"]


Namespace: Altaxo.Drawing.D3D
Assembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public void AddWithNormals(
	Func<FontX, char, CharacterGeometry> GetCharacterGeometry,
	Action<PointD3D, VectorD3D> AddPositionAndNormal,
	Action<int, int, int> AddIndices,
	ref int startIndex
)

Parameters

GetCharacterGeometry  FuncFontX, Char, CharacterGeometry

[Missing <param name="GetCharacterGeometry"/> documentation for "M:Altaxo.Drawing.D3D.SolidText.AddWithNormals(System.Func{Altaxo.Drawing.FontX,System.Char,Altaxo.Drawing.D3D.CharacterGeometry},System.Action{Altaxo.Geometry.PointD3D,Altaxo.Geometry.VectorD3D},System.Action{System.Int32,System.Int32,System.Int32},System.Int32@)"]

AddPositionAndNormal  ActionPointD3D, VectorD3D

[Missing <param name="AddPositionAndNormal"/> documentation for "M:Altaxo.Drawing.D3D.SolidText.AddWithNormals(System.Func{Altaxo.Drawing.FontX,System.Char,Altaxo.Drawing.D3D.CharacterGeometry},System.Action{Altaxo.Geometry.PointD3D,Altaxo.Geometry.VectorD3D},System.Action{System.Int32,System.Int32,System.Int32},System.Int32@)"]

AddIndices  ActionInt32, Int32, Int32

[Missing <param name="AddIndices"/> documentation for "M:Altaxo.Drawing.D3D.SolidText.AddWithNormals(System.Func{Altaxo.Drawing.FontX,System.Char,Altaxo.Drawing.D3D.CharacterGeometry},System.Action{Altaxo.Geometry.PointD3D,Altaxo.Geometry.VectorD3D},System.Action{System.Int32,System.Int32,System.Int32},System.Int32@)"]

startIndex  Int32

[Missing <param name="startIndex"/> documentation for "M:Altaxo.Drawing.D3D.SolidText.AddWithNormals(System.Func{Altaxo.Drawing.FontX,System.Char,Altaxo.Drawing.D3D.CharacterGeometry},System.Action{Altaxo.Geometry.PointD3D,Altaxo.Geometry.VectorD3D},System.Action{System.Int32,System.Int32,System.Int32},System.Int32@)"]

See Also