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CharacterGeometry Class

Stores the 2D contour and front-face triangulation of a rendered character.
Inheritance Hierarchy
SystemObject
  Altaxo.Drawing.D3DCharacterGeometry

Namespace: Altaxo.Drawing.D3D
Assembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3572.0 (4.8.3572.0)
Syntax
C#
public class CharacterGeometry

The CharacterGeometry type exposes the following members.

Constructors
 NameDescription
Public methodCharacterGeometry Initializes a new instance of the CharacterGeometry class.
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Properties
 NameDescription
Public propertyAdvanceWidth Gets the advance width of the character.
Public propertyBaseLine Gets the baseline position.
Public propertyCharacterContour Gets the contour polygons of the character.
Public propertyFontSize Gets the font size used to generate the geometry.
Public propertyFrontFace Gets the triangulated front face of the character.
Public propertyLeftSideBearing Gets the left side bearing.
Public propertyLineSpacing Gets the line spacing used to generate the geometry.
Public propertyRightSideBearing Gets the right side bearing.
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Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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See Also