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VectorD3D Operators and Type Conversions

The VectorD3D type exposes the following members.

Operators
 NameDescription
Public operatorStatic memberAddition(VectorD3D, VectorD3D) Adds two vectors component-wise.
Public operatorStatic memberDivision(VectorD3D, Double) Divides a vector by a scalar.
Public operatorStatic memberEquality(VectorD3D, VectorD3D) Checks if two vectors are equal.
Public operatorStatic member(PointD3D to VectorD3D) Converts a PointD3D to a VectorD3D.
Public operatorStatic memberInequality(VectorD3D, VectorD3D) Checks if two vectors are not equal.
Public operatorStatic memberMultiply(Double, VectorD3D) Multiplies a scalar by a vector.
Public operatorStatic memberMultiply(VectorD3D, Double) Multiplies a vector by a scalar.
Public operatorStatic memberSubtraction(VectorD3D, VectorD3D) Subtracts two vectors component-wise.
Public operatorStatic memberUnaryNegation(VectorD3D) Negates a vector.
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See Also