Hit |
Name | Description | |
---|---|---|
IsHit(RectangleD3D, Double) | Determines whether the specified 3D-rectangle r is hit by a ray given by x=0, y=0, z>0. | |
IsHit(IEnumerablePointD3D, Double, Double) | Determines whether a polyline is hit. | |
IsHit(LineD3D, Double, Double) | ||
IsHit(RectangleD3D, Matrix4x3, Double) | Determines whether the specified 3D-rectangle r is hit by a ray given by x=0, y=0, z>0. |