PerspectiveCameraGetViewProjectionMatrix(Double, Double, Double, Double, Double) Method |
Gets the transposed result of LookAtRH matrix multiplied with the OrthoRH matrix.
Namespace: Altaxo.Graph.Graph3D.CameraAssembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax public Matrix4x4 GetViewProjectionMatrix(
double aspectRatio,
double zNearPlane,
double zFarPlane,
double screenOffsetX,
double screenOffsetY
)
Parameters
- aspectRatio Double
- The aspect ratio of the screen (or whatever the 2D output medium is).
- zNearPlane Double
- The z near plane, i.e. the z camera coordinate of the near end of the view volume.
- zFarPlane Double
- The z far plane, i.e. the z camera coordinate of the far end of the view volume.
- screenOffsetX Double
- The x component of the relative screen offset.
- screenOffsetY Double
- The y component of the relative screen offset.
Return Value
Matrix4x4The LookAtRH matrix multiplied with the OrthoRH matrix.
See Also