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PolylineMath3DGetRawNorthVectorAtStart Method

Gets a raw north vector for a straight line. Raw means that the returned vector is neither normalized, nor does it is forced to be perpendicular to the forward vector. It is only guaranteed that the returned vector is not colinear with the provided forward vector.

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public static VectorD3D GetRawNorthVectorAtStart(
	VectorD3D forward
)

Parameters

forward  VectorD3D
The line forward vector. Can be unnormalized.

Return Value

VectorD3D
The raw north vector.
See Also