[Missing <summary> documentation for "T:Altaxo.Gui.Graph.Graph3D.Viewing.IGraph3DView"]
Namespace: Altaxo.Gui.Graph.Graph3D.ViewingAssembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3261.0 (4.8.3261.0)
Syntaxpublic interface IGraph3DView
The IGraph3DView type exposes the following members.
Properties
Methods | Name | Description |
---|
![Public method Public method](../icons/pubMethod.gif) | AnnounceContentVisibilityChanged | |
![Public method Public method](../icons/pubMethod.gif) | FocusOnGraphPanel | |
![Public method Public method](../icons/pubMethod.gif) | GetGraphicContext |
Gets the graphic context that is appropriate for the view.
|
![Public method Public method](../icons/pubMethod.gif) | GetGraphicContextForMarkers |
Gets the graphic context for root layer markers, i.e. for stuff that doesn't belong to the graph document.
|
![Public method Public method](../icons/pubMethod.gif) | GetGraphicContextForOverlay |
Gets the graphic context for overlay geometry, i.e. for geometry that shows if an object is selected, grips and so on.
|
![Public method Public method](../icons/pubMethod.gif) | RenderOverlay | |
![Public method Public method](../icons/pubMethod.gif) | SetCamera |
Sets the camera, but does not trigger a new rendering.
|
![Public method Public method](../icons/pubMethod.gif) | SetDrawing |
Sets a new geometry, but does not trigger rendering (use TriggerRendering for triggering rendering.
|
![Public method Public method](../icons/pubMethod.gif) | SetLayerStructure |
Sets the number of layers that are in the graph. The view has to reflect the change in the number of layers
by adjusting the number of layer buttons or similar. The current layer number should be preserved.
|
![Public method Public method](../icons/pubMethod.gif) | SetMarkerGeometry |
Sets the marker geometry, brings it into the buffers. It doesn't trigger a new rendering, please use TriggerRendering for that.
|
![Public method Public method](../icons/pubMethod.gif) | SetOverlayGeometry |
Sets the overlay geometry, bring it into the buffers. It doesn't trigger a new rendering, please use TriggerRendering for that.
|
![Public method Public method](../icons/pubMethod.gif) | SetPanelCursor |
Sets the panel cursor of the view.
|
![Public method Public method](../icons/pubMethod.gif) | SetSceneBackColor |
Sets the color that is used to initialize the background of the render scene.
|
![Public method Public method](../icons/pubMethod.gif) | TriggerRendering |
Triggers a new rendering without building up a new geometry. Could be used for instance if the light or the camera has changed, but not the geometry.
|
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See Also