Graphics |
public abstract class GraphicsContext3DBase : GraphicsContextD3DPrimitivesBase, IGraphicsContext3D, ITransformationContext
The GraphicsContext3DBase type exposes the following members.
| Name | Description | |
|---|---|---|
| GraphicsContext3DBase | Initializes a new instance of the GraphicsContext3DBase class |
| Name | Description | |
|---|---|---|
| Transformation | Gets the current transformation matrix. | |
| TransposedInverseTransformation | Gets the transposed inverse transformation matrix. |
| Name | Description | |
|---|---|---|
| DrawLine(PenX3D, IPolylineD3D) | Draws a 3D polyline. | |
| DrawLine(PenX3D, PointD3D, PointD3D) | Draws a 3D line segment. | |
| DrawString(String, FontX3D, IMaterial, PointD3D) | Draws text at the specified position. | |
| DrawString(String, FontX3D, IMaterial, PointD3D, Alignment, Alignment, Alignment) | Draws a string with explicit alignments. | |
| DrawTriangle | Draws a triangle using the specified material. | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetPositionIndexedTriangleBuffer | Gets an indexed triangle buffer without using a normal, i.e. either IPositionIndexedTriangleBuffer, IPositionColorIndexedTriangleBuffer or IPositionUVIndexedTriangleBuffer, depending on wether the material has its own color or texture. | |
| GetPositionNormalIndexedTriangleBuffer | Gets an indexed triangle buffer with a normal, i.e. either IPositionNormalIndexedTriangleBuffer, IPositionNormalColorIndexedTriangleBuffer or IPositionNormalUVIndexedTriangleBuffer, depending on wether the material has its own color or texture. | |
| GetPositionNormalIndexedTriangleBufferWithClipping | Gets an indexed triangle buffer with a normal and optional clipping. | |
| GetPositionNormalUIndexedTriangleBuffer | Gets an indexed triangle buffer with a normal and an additional scalar value. | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| MeasureString | Measures a text string in 3D space. | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| PrependTransform | Prepends a transformation matrix. | |
| RestoreGraphicsState | Restores a previously saved graphics state. | |
| RotateTransform | Applies a rotation. | |
| SaveGraphicsState | Saves the current graphics state. | |
| ToString | Returns a string that represents the current object. (Inherited from Object) | |
| TranslateTransform(VectorD3D) | Applies a translation. | |
| TranslateTransform(Double, Double, Double) | Applies a translation. |