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StraightLineAsPolylineD3D Class

[Missing <summary> documentation for "T:Altaxo.Geometry.StraightLineAsPolylineD3D"]

Inheritance Hierarchy
SystemObject
  Altaxo.GeometryStraightLineAsPolylineD3D

Namespace: Altaxo.Geometry
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public class StraightLineAsPolylineD3D : IPolylineD3D, 
	IList<PointD3D>, ICollection<PointD3D>, IEnumerable<PointD3D>, 
	IEnumerable

The StraightLineAsPolylineD3D type exposes the following members.

Constructors
 NameDescription
Public methodStraightLineAsPolylineD3DInitializes a new instance of the StraightLineAsPolylineD3D class
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Properties
Methods
 NameDescription
Public methodAdd 
Public methodClear 
Public methodContains 
Public methodCopyTo Copies the elements of the ICollectionT to an Array, starting at a particular Array index.
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetEnumerator 
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetPoint 
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodIndexOf 
Public methodInsert 
Public methodIsTransitionFromIdxToNextIdxSharp 
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodRemove 
Public methodRemoveAt 
Public methodShortenedBy Returns a new, shortened polyline. If the shortened line would have zero or negative length, null is returned.
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Extension Methods
 NameDescription
Public Extension MethodAddRangePointD3D Adds a range of items to a collection.
(Defined by ListExtensions)
Public Extension MethodExchangePositionsPointD3D Exchange the positions of two items in a list.
(Defined by ListExtensions)
Public Extension MethodFillWithPointD3D
(Defined by ListExtensions)
Public Extension MethodFirstOrPointD3D Returns the first value of the enumeration, or, if the enumeration is empty, the other value provided in the arguments.
(Defined by EnumerableExtensions)
Public Extension MethodFlattenFromRootToLeavesPointD3D Converts a recursive data structure into a flat list. The root element is enumerated before its corresponding child element(s).
(Defined by EnumerableExtensions)
Public Extension MethodForEachDoPointD3D Executes an action for each element of the sequence.
(Defined by EnumerableExtensions)
Public Extension MethodHasSingleElementPointD3D Determines whether the specified enumeration has exactly one element.
(Defined by EnumerableExtensions)
Public Extension MethodIndexOfPointD3D Gets the index of an item in a enumeration or list.
(Defined by ListExtensions)
Public Extension MethodIndexOfFirstPointD3D Gets the index the of first item in list that fulfills the predicate predicate
(Defined by ListExtensions)
Public Extension MethodIndexOfFirstPointD3D Gets the index the of first item in list that fulfills the predicate predicate
(Defined by ListExtensions)
Public Extension MethodIndexOfLastPointD3D Gets the index the of last item in list that fulfills the predicate predicate
(Defined by ListExtensions)
Public Extension MethodIndexOfMaxPointD3DReturn the index of the element with the maximum value in an enumerable. If multiple elements with the same minimal value exist, the index of the first element in the sequence is returned.
(Defined by EnumerableExtensions)
Public Extension MethodIndexOfMinPointD3DReturn the index of the element with the minimum value in an enumerable. If multiple elements with the same minimal value exist, the index of the first element in the sequence is returned.
(Defined by EnumerableExtensions)
Public Extension MethodIndicesInt32AndValuesWherePointD3D Returns tuples of index and element of all elements in an enumeration which fullfill a given condition, given by the element's value.
(Defined by EnumerableExtensions)
Public Extension MethodIndicesInt32AndValuesWherePointD3D Returns tuples of index and element of all elements in an enumeration which fullfill a given condition, given by the element's value and its index.
(Defined by EnumerableExtensions)
Public Extension MethodIndicesInt32WherePointD3D Returns the indices of the elements which fullfill a given condition, given by the element's value.
(Defined by EnumerableExtensions)
Public Extension MethodIndicesInt32WherePointD3D Returns the indices of the elements which fullfill a given condition, given by the element's value and its index.
(Defined by EnumerableExtensions)
Public Extension MethodIndicesOfMinMaxPointD3DReturn the index of the element with the minimum value in an enumerable. If multiple elements with the same minimal value exist, the index of the first element in the sequence is returned.
(Defined by EnumerableExtensions)
Public Extension MethodIsEmptyPointD3D Determines whether the specified enumeration is empty.
(Defined by EnumerableExtensions)
Public Extension MethodJoinConditionalPointD3D, T2 Takes a join of two sequences, but only takes into account those pair, which fulfill a given condition.
(Defined by EnumerableExtensions)
Public Extension MethodJoinConditionalPointD3D, T2, TResult Takes a join of two sequences, but only takes into account those pair, which fulfill a given condition.
(Defined by EnumerableExtensions)
Public Extension MethodLastOrPointD3D Returns the last value of the enumeration, or, if the enumeration is empty, the other value provided in the arguments.
(Defined by EnumerableExtensions)
Public Extension MethodMaxElementPointD3D, M Gets the element of a IEnumerabe that evaluates by means of a conversion function to the maximal value. This is different from Select(x => conversion(x)).Max() insofar as it not returns the maximum value, but the original element x which converts to the maximum value.
(Defined by EnumerableExtensions)
Public Extension MethodMaxOrDefaultPointD3D, M Evaluates the maximum of a enumeration of elements, or returns a default value if the series is empty.
(Defined by EnumerableExtensions)
Public Extension MethodMoveItemToIndexPointD3D Moves a item to another list position. All items inbetween the interval originalIndex and destinationIndex will slip by one position (except the item at originalIndex, which will of course move to destinationIndex.
(Defined by ListExtensions)
Public Extension MethodMoveSelectedItemsPointD3D Moves the selected items towards higher indices (for steps > 0) or lower indices (for steps < 0).
(Defined by ListExtensions)
Public Extension MethodMoveSelectedItemsToMaximumIndexPointD3D Moves the selected item so that the selected item with the formerly highest index is afterwards at the end of the list (at index list.Count-1).
(Defined by ListExtensions)
Public Extension MethodMoveSelectedItemsToMinimumIndexPointD3D Moves the selected item so that the selected item with the formerly lowest index is afterwards at the start of the list (at index 0).
(Defined by ListExtensions)
Public Extension MethodMoveSelectedItemsTowardsHigherIndicesPointD3D Moves the selected items towards higher indices.
(Defined by ListExtensions)
Public Extension MethodMoveSelectedItemsTowardsLowerIndicesPointD3D Moves the selected items towards lower indices.
(Defined by ListExtensions)
Public Extension MethodRemoveWherePointD3D Removes all items for which the predicate function returns true.
(Defined by ListExtensions)
Public Extension MethodRemoveWherePointD3D Removes all items for which the predicate function returns true.
(Defined by ListExtensions)
Public Extension MethodSelectCombinationPointD3D Select a random combination, without repetition, from a data sequence by selecting k elements in original order.
(Defined by Combinatorics)
Public Extension MethodSelectCombinationWithRepetitionPointD3D Select a random combination, with repetition, from a data sequence by selecting k elements in original order.
(Defined by Combinatorics)
Public Extension MethodSelectPermutationPointD3D Select a random permutation from a data sequence by returning the provided data in random order. Implemented using Fisher-Yates Shuffling.
(Defined by Combinatorics)
Public Extension MethodSelectVariationPointD3D Select a random variation, without repetition, from a data sequence by randomly selecting k elements in random order. Implemented using partial Fisher-Yates Shuffling.
(Defined by Combinatorics)
Public Extension MethodSelectVariationWithRepetitionPointD3D Select a random variation, with repetition, from a data sequence by randomly selecting k elements in random order.
(Defined by Combinatorics)
Public Extension MethodTakeAllButLastPointD3D Takes all elements of the enumeration except the last element.
(Defined by EnumerableExtensions)
Public Extension MethodTakeFromUpperIndexExclusiveDownToLowerIndexInclusivePointD3D Takes all elements of a list, starting from index upperIndexExclusive - 1 down to the index lowerIndexInclusive.
(Defined by EnumerableExtensions)
Public Extension MethodTakeFromUpperIndexInclusiveDownToLowerIndexInclusivePointD3D Takes all elements of a list, starting from index upperIndexInclusive down to the index lowerIndexInclusive.
(Defined by EnumerableExtensions)
Public Extension MethodThisOrEmptyPointD3D Returns either the provided enumeration, or if it is null, an empty enumeration.
(Defined by EnumerableExtensions)
Public Extension MethodTryGetFirstAndLastPointD3D Returns true and the first and last value of the enumeration, or, if the enumeration is empty, returns false.
(Defined by EnumerableExtensions)
Public Extension MethodTryGetSingleElementPointD3D Try to get the one and only element of the collection.
(Defined by EnumerableExtensions)
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See Also