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UnitSphereDistribution Class

Vector of three random numbers distributed uniformly on the unit sphere.
Inheritance Hierarchy
SystemObject
  Altaxo.Calc.ProbabilityDistribution
    Altaxo.Calc.ProbabilityUnitSphereDistribution

Namespace: Altaxo.Calc.Probability
Assembly: AltaxoCore (in AltaxoCore.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax
C#
public class UnitSphereDistribution : Distribution

The UnitSphereDistribution type exposes the following members.

Constructors
 NameDescription
Public methodUnitSphereDistributionInitializes a new instance of the UnitSphereDistribution class
Public methodUnitSphereDistribution(Generator)Initializes a new instance of the UnitSphereDistribution class
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Properties
 NameDescription
Public propertyCanReset Gets a value indicating whether the random number distribution can be reset, so that it produces the same random number sequence again.
(Inherited from Distribution)
Public propertyGenerator Gets or sets a Generator object that can be used as underlying random number generator.
(Inherited from Distribution)
Public propertyMaximum
(Overrides DistributionMaximum)
Public propertyMean
(Overrides DistributionMean)
Public propertyMedian
(Overrides DistributionMedian)
Public propertyMinimum
(Overrides DistributionMinimum)
Public propertyMode
(Overrides DistributionMode)
Public propertyVariance
(Overrides DistributionVariance)
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Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodNextDouble
(Overrides DistributionNextDouble)
Public methodNextDoubles 
Public methodReset Resets the random number distribution, so that it produces the same random number sequence again.
(Inherited from Distribution)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Fields
 NameDescription
Protected fieldgenerator Stores a Generator object that can be used as underlying random number generator.
(Inherited from Distribution)
Protected fieldscale 
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Remarks
C#
Uses the algorithm of Marsaglia, Ann. Math. Stat 43, 645 (1972).
On average requires 2.25 deviates per vector and a square root calculation
Vector of three random numbers (x,y,z) which are distributed uniformly
on the unit sphere.

Uses the algorithm of Marsaglia, Ann. Math. Stat 43, 645 (1972).
On average requires 2.25 deviates per vector and a square root calculation
See Also