Unit |
public class UnitSphereDistribution : Distribution
The UnitSphereDistribution type exposes the following members.
| Name | Description | |
|---|---|---|
| UnitSphereDistribution | Initializes a new instance of the UnitSphereDistribution class. | |
| UnitSphereDistribution(Generator) | Initializes a new instance of the UnitSphereDistribution class using the specified underlying random number generator. |
| Name | Description | |
|---|---|---|
| CanReset |
Gets a value indicating whether the random number distribution can be reset so that it produces the same
random number sequence again.
(Inherited from Distribution) | |
| Generator |
Gets or sets a Generator object that can be used as the underlying random number generator.
(Inherited from Distribution) | |
| Maximum |
Gets the maximum possible value of distributed random numbers.
(Overrides DistributionMaximum) | |
| Mean |
Gets the mean of distributed random numbers.
(Overrides DistributionMean) | |
| Median |
Gets the median of distributed random numbers.
(Overrides DistributionMedian) | |
| Minimum |
Gets the minimum possible value of distributed random numbers.
(Overrides DistributionMinimum) | |
| Mode |
Gets the mode of distributed random numbers.
(Overrides DistributionMode) | |
| Variance |
Gets the variance of distributed random numbers.
(Overrides DistributionVariance) |
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| NextDouble |
Returns a distributed floating-point random number.
(Overrides DistributionNextDouble) | |
| NextDoubles | Generates the next point (x, y, z) uniformly distributed on the unit sphere. | |
| Reset |
Resets the random number distribution so that it produces the same random number sequence again.
(Inherited from Distribution) | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Name | Description | |
|---|---|---|
| generator |
Stores a Generator object that can be used as the underlying random number generator.
(Inherited from Distribution) | |
| scale | Scaling factor used to transform integer generator output into the interval [-1, 1]. |
Uses the algorithm of Marsaglia, Ann. Math. Stat. 43, 645 (1972). On average, requires 2.25 deviates per vector and one square-root calculation. Vector of three random numbers (x,y,z) which are distributed uniformly on the unit sphere.