Continuous | 
public class ContinuousUniformDistribution : ContinuousDistribution
The ContinuousUniformDistribution type exposes the following members.
| Name | Description | |
|---|---|---|
| ContinuousUniformDistribution | Initializes a new instance of the ContinuousUniformDistribution class, using a StandardGenerator as underlying random number generator. | |
| ContinuousUniformDistribution(Generator) | Initializes a new instance of the ContinuousUniformDistribution class, using the specified Generator as underlying random number generator. | |
| ContinuousUniformDistribution(Double, Double) | Initializes a new instance of the ContinuousUniformDistribution class | |
| ContinuousUniformDistribution(Double, Double, Generator) | Initializes a new instance of the ContinuousUniformDistribution class | 
| Name | Description | |
|---|---|---|
| Alpha | Gets or sets the parameter alpha which is used for generation of uniformly distributed random numbers. | |
| Beta | Gets or sets the parameter beta which is used for generation of uniformly distributed random numbers. | |
| CanReset | 
            Gets a value indicating whether the random number distribution can be reset, so that it produces the same
              random number sequence again.
             (Inherited from Distribution)  | |
| Generator | 
            Gets or sets a Generator object that can be used as underlying random number generator.
             (Inherited from Distribution)  | |
| Maximum | 
            Gets the maximum possible value of uniformly distributed random numbers.
             (Overrides DistributionMaximum)  | |
| Mean | 
            Gets the mean value of the uniformly distributed random numbers.
             (Overrides DistributionMean)  | |
| Median | 
            Gets the median of uniformly distributed random numbers.
             (Overrides DistributionMedian)  | |
| Minimum | 
            Gets the minimum possible value of uniformly distributed random numbers.
             (Overrides DistributionMinimum)  | |
| Mode | 
            Gets the mode of the uniformly distributed random numbers.
             (Overrides DistributionMode)  | |
| Variance | 
            Gets the variance of uniformly distributed random numbers.
             (Overrides DistributionVariance)  | 
| Name | Description | |
|---|---|---|
| CDF(Double) | (Overrides ContinuousDistributionCDF(Double))  | |
| CDF(Double, Double, Double) | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object)  | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object)  | |
| GetHashCode | Serves as the default hash function. (Inherited from Object)  | |
| GetType | Gets the Type of the current instance. (Inherited from Object)  | |
| Initialize | ||
| IsValidAlpha | Determines whether the specified value is valid for parameter Alpha. | |
| IsValidBeta | Determines whether the specified value is valid for parameter Beta. | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object)  | |
| NextDouble | 
            Returns a uniformly distributed floating point random number.
             (Overrides DistributionNextDouble)  | |
| PDF(Double) | (Overrides ContinuousDistributionPDF(Double))  | |
| PDF(Double, Double, Double) | ||
| Quantile(Double) | (Overrides ContinuousDistributionQuantile(Double))  | |
| Quantile(Double, Double, Double) | ||
| Reset | 
            Resets the random number distribution, so that it produces the same random number sequence again.
             (Inherited from Distribution)  | |
| ToString | Returns a string that represents the current object. (Inherited from Object)  | 
| Name | Description | |
|---|---|---|
| generator | 
            Stores a Generator object that can be used as underlying random number generator.
             (Inherited from Distribution)  |