GraphicBaseBounds Property |
Gets the bound of the object. The X and Y positions depend on the transformation model chosen for this graphic object: if the transformation takes into account the local anchor point,
then the X and Y of the bounds are always 0. If the transformation does not take the local anchor point into account, then (X and Y) is the vector from the local anchor point to the
upper left corner of the graphical object.
Namespace: Altaxo.Graph.Graph3D.ShapesAssembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax public virtual RectangleD3D Bounds { get; }
Property Value
RectangleD3D
The bounds of the graphical object.
See Also