Clipper |
The ClipperBase type exposes the following members.
| Name | Description | |
|---|---|---|
| AddClip | Adds a clip path. | |
| AddOpenSubject | Adds an open subject path. | |
| AddPath | Adds a single path with the specified role. | |
| AddPaths | Adds multiple paths with the specified role. | |
| AddReuseableData | Adds preprocessed reusable input data to the clipper. | |
| AddSubject | Adds a subject path. | |
| BuildPaths | Builds closed and open output paths from the current solution state. | |
| BuildTree | Builds a solution polytree and any open output paths from the current solution state. | |
| Clear | Clears all input and solution state from the clipper. | |
| ClearSolutionOnly | Clears solution-only state while preserving the added input paths. | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| ExecuteInternal | Executes the clipping engine using the currently added input data. | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| GetBounds | Gets the bounds of all currently added input geometry. | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| Reset | Resets the engine before execution using the currently stored input paths. | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |