Bezier |
The BezierCurveFlattener type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| FlattenBezierSegment | Recursively flattens a single cubic Bezier segment by subdividing it until flatness criteria are met. | |
| FlattenPolyBezierCurve(PointD2D) | Flattens a poly Bezier curve defined by an array of control points into a list of points. | |
| FlattenPolyBezierCurve(PointD2D, IListPointD2D, ListPointD2D) | Flattens a poly Bezier curve and appends the resulting points to the provided flattenedList. | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| IsAngleBelowCriterion | Determines whether the angle between v1 and v2 is below the configured criterium, using the cosine of the angle. | |
| IsBezierSegmentFlatEnough | Tests whether a cubic Bezier segment is sufficiently flat according to the absolute deviation and angle deviation criteria. | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |