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ExponentialDistribution Methods

The ExponentialDistribution type exposes the following members.

Methods
 NameDescription
Public methodCDF(Double)Calculates the cumulative distribution function.
(Overrides ContinuousDistributionCDF(Double))
Public methodStatic memberCDF(Double, Double) Returns the cumulative distribution function (CDF) for the exponential distribution.
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodInitialize Updates the helper variables that store intermediate results for generation of exponential distributed random numbers.
Public methodIsValidLambda Determines whether the specified value is valid for parameter Lambda.
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodNextDouble Returns a exponential distributed floating point random number.
(Overrides DistributionNextDouble)
Public methodPDF(Double)Calculates the probability density function.
(Overrides ContinuousDistributionPDF(Double))
Public methodStatic memberPDF(Double, Double) Returns the probability density function (PDF) for the exponential distribution.
Public methodQuantile(Double)Calculates the quantile of the distribution function.
(Overrides ContinuousDistributionQuantile(Double))
Public methodStatic memberQuantile(Double, Double) Returns the quantile function (inverse CDF) for the exponential distribution.
Public methodReset Resets the random number distribution so that it produces the same random number sequence again.
(Inherited from Distribution)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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See Also