CrossSectionOfLineGetVerticesFromToIncluding Method |
Gets the vertices of a cross section from a certain vertex index to another vertex index (including the last vertex index).
Namespace: Altaxo.Drawing.D3D.CrossSectionsAssembly: AltaxoBase (in AltaxoBase.dll) Version: 4.8.3179.0 (4.8.3179.0)
Syntax public static IEnumerable<PointD2D> GetVerticesFromToIncluding(
ICrossSectionOfLine crossSection,
int firstVertexIndex,
int lastIncludedVertexIndex
)
Parameters
- crossSection ICrossSectionOfLine
- The cross section.
- firstVertexIndex Int32
- The first vertex index to include. Must be greater than or equal to zero.
- lastIncludedVertexIndex Int32
- The last vertex index to include. Must be greater than firstVertexIndex, but can be greater than the number of vertices of the cross section in order to describe a polygon that 'wraps around'.
Return Value
IEnumerablePointD2DThe vertices from the first index up to and including the last index.
Exceptions See Also